At World’s End

When last we left our intrepid heroes…

Mal and Angus’s parents decide to travel with them to see them off, setting their arrival the following afternoon after a full night’s sleep. Hanos arrives in Hayden before sunrise and sleeps in an unoccupied home. Xax is briefed by his brothers one last time, then sets off with the boxed geode for Hayden.

At sunrise, Hanos wakes the high elder of Hayden to announce himself. He begins telling stories of Rivershire to the elder and townsfolk. Xax arrives mid morning and, upon realizing the source of the commotion, decides to do damage control for Hanos’s tall tales. Angus arrives at noon with his folks to calls of “A giant has arrived!” followed shortly by Mal and his family. The priest gathers the Last Born into the elder’s home to diffuse the situation, that the folks of Hayden shouldn’t be bear the burden of too much knowledge.

At mid afternoon, a ship arrives at the dock, the Black Drake. Captain Tenth and his first officer, Mr. Mourim, greet the elder and Xax. Angus is tasked with sorting the necessary supplies from the gifts of the townsfolk while Mal meets the ship’s mascot, Mel (a black drake), in the crow’s nest. Also on board are Bossun Tessar, a deckhand named Mr. Tallek, and the helmsman Mr. Drannon.

Shortly before sunset, the darkening sky reveals a new star overhead. Xax begins to hear the whispering again, and knows that its source must be the new star. As people start pointing it out and marveling at the way it twinkles, Xax uses his influence to create a courage among the people and keep them at peace. As the ships’ loading is completed, Xax notices how attached Mal is to his younger sister and suggests bringing her along, but the Captain tells him no.

The Last Born cast off back through the waterway from which it came. Hanos casts a fireworks illusion as they go to the cheers of the crowd. Fearing what a giant’s weight might do to the helmsman’s steering, the captain asks Angus to lash himself to the main mast (which he does willingly.) Then, as soon the ship clears the view of any in Hayden, a single command from the captain into the pipe about the ship’s wheel causes the ship to rise from the water and ascend into the sky. From the crow’s nest, Mal smiles at the knowledge that he had been right all along before wondering why Xax had ever lied to him.

The Forlorn Valley suddenly seems very small as flying above it reveals its insignificance. Soon after, the true “twinkling star” becomes apparent: a manta-shaped object with a scorpion-like tail of incredible size, ablaze and falling toward their home world. It is so large, in fact, that Mal believes their is an entire city on its back!

The Black Drake lurches forward, clearing the gravity well just before the collision. Mal not only witnesses the destruction of his world but sees a backlash of mystical energies drawn up again and propelled in two distinct streams, both moving toward the Black Drake. Xax reaches the hiding place of the geode in time to witness the energies drawn into the object, then all falls silent. The world the Last Born knew is gone.

The Last Born are quickly put through their paces and given instruction on their new surroundings: a ship in the sky. Hanos trains at the helm while the rest learn what a spelljammer is and can do. Captain Tenth also takes Xax aside and lets him know the truth, one Xax then decides to share with the Last Born. A decision is made for Hanos to teach them all of Rivershire, keeping their true home world and its secrets from those who would possess the geode.

But what of the missing helmsman, Mr. Gorus? The corridor into the next sphere awaits…


Session XP: 1400 per player (before applicable 10% bonuses)

About Kevin A. Ranson

Content Creator, Horror Writer, Film Critic. Heeding a macabre calling listening to "Mother Ghost Nursery Rhymes" in kindergarten, Kevin started writing in grade school and filled countless notebooks with story ideas while touring the Mediterranean in the US Navy. He is the author of The Spooky Chronicles and the vampire thriller series The Matriarch, creator/critic for and "ghost writer" for horror host Grim D. Reaper. WEB • FACEBOOK • TWITTER
This entry was posted in Campaign Journal. Bookmark the permalink.

2 Responses to At World’s End

  1. Angus says:

    I wonder where we are going?

    I am trying to fathom all that has come to pass. All I know is gone. I will use the skills my father taught me to defend my compatriots they are the only family I have left.
    I am Angus, Protector of Rivershire.

  2. KevinR says:

    The GM didn’t just begin the campaign by destroying everyone and everything the player characters ever knew, did he? Yes, he did!

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s